2026 Rules by Division
*ALL RULES ARE SUBJECT TO CHANGE AT THE DISCRETION OF THE SOUTHLINE BOARD OF DIRECTORS.*
SPORTSMANSHIP MISSION STATEMENT:
Southline Little League is dedicated to the full development of ALL players regardless of age and skill. The expectation of our coaches is that it is their responsibility to follow these guidelines so every player learns to enjoy the game. Each manager will be responsible for their team and parents. It is important to everyone at Southline Sports, and our community, that we all show sportsmanship at all times. Sportsmanship consists of positive coaching, attitudes, and encouragement at all times.
HOUSE REQUIREMENT FOR TRAVEL PLAYERS
Travel players are required not just to be on a house roster but to show up and participate in games. The "half plus one" rule states that in order for a player to be eligible for a travel game, he must have participated in more than half of his house games to date. At the discretion of the board, eligibility to participate in travel games may be suspended for any player who is not in compliance. Coaches, please let us know if you have a travel player who is neglecting house responsibilities.
SOUTHLINE LITTLE LEAGUE – T-Ball
Teaching the fundamentals under a controlled competitive environment
BASEBALL RULES:
GENERAL:
1. Game will be 3 innings with no new inning starting after 1 hour 45 minutes from start time.
2.There are no outs.
3. Each batter will hit off tee.
4. All batters must have helmet with cage/face mask.
5. Every hit will result in a single, there are no outs.
6. Each player will hit every inning.
7. Each player will play in the field each inning, no one sits.
8. Positions in the field should be switched every inning. We want each player to experience all positions.
9. When playing first base, third base or pitcher, player must wear helmet.
10. No catcher position needed at this level.
11. Let’s teach these young athletes good sportsmanship so they can learn young and carry it forward!
FIELDING:
1. All players will play in the field every inning.
- Most teams have 11 players.
-Suggested fielding: Catcher, 3x pitchers, 1st , 2nd , short, 3rd , LF, RF, CF
2. All players must rotate. No player should play the same defensive position during the same game unless the team is short a significant number of players. Each player must play at least 1 inning in infield/1 inning in outfield.
3. The defensive player must throw the ball. DO NOT RUN DOWN THE BATTER.
4. No defensive player may position themselves any closer to home plate then the pitchers circle.
5. Infielders must start even with the base runner until the ball is hit.
6. No bases are awarded for an overthrown ball.
7. Outfielders must stay on the edge of the outfield grass at all times.
8. The coach from the batting team will pitch.
LINE-UPS:
1. All players must rotate. No player can play the same position 2 innings in a row nor can a player play in
the outfield 2 innings in a row. No player can play the same defensive position during the same game.
2. Playing catcher does not constitute playing the infield.
Each player should be given the opportunity to play the widest range of infield and outfield positions
possible. However, player safety and confidence must be given consideration in making position
assignments.
BATTING:
1. A coach will kneel or sit on a bucket within 5-10ft of home plate and throw 5 pitches to their own player.
If the batter has not successfully hit the ball, the tee will be used on the 6th “pitch.” It is the coach’s
decision if they want to pitch overhand or underhand to the batter (however, we highly recommend
overhand).
2. THERE ARE NO STRIKEOUTS.
3. Teams bat their bench completely each inning. There are no outs.
4. Each at bat will result in a single base. There are no doubles or triples for balls hit into the outfield.
SAFETY:
1. Batters and base runners MUST wear helmets with a facemask.
2. Pitchers/Catchers/1 st & 3 rd basemen MUST wear a helmet with a facemask.
3. Players must be positioned properly (1 st , 2 nd , 3 rd , etc) and no doubling up in any position. Players are not
to be lined up next to each other at any time in the field.
SOUTHLINE LITTLE LEAGUE – Coach Pitch
Teaching the fundamentals under a controlled competitive environment
BASEBALL RULES:
GENERAL:
1.Game will be 3 innings with no new inning starting after 1 hour 45 minutes from start time.
2. There are no outs.
3. Each batter will get five pitches to hit. If the player cannot hit after five pitches, they will hit off tee
4. All batters must have helmet with cage/face mask.
5. If a player hits a ball into the outfield, they can run to second base (double)
6. If the ball does not leave the infield, runners should stop at first base.
7. Each player will hit every inning.
8. Each player will play in the field each inning, no one sits.
9. Positions in the field should be switched every inning. We want each player to experience all positions.
10. When playing first base, third base, pitcher or catcher, player must wear helmet.
11. Catcher position is optional.
12. Let’s teach these young athletes good sportsmanship so they can learn young and carry it forward!
FIELDING:
1. All players will play in the field every inning.
- Most teams have 11 players.
-Suggested fielding: Catcher, 3x pitchers, 1st , 2nd , short, 3rd , LF, RF, CF
2. All players must rotate. No player should play the same defensive position during the same game unless the team is short a significant number of players. Each player must play at least 1 inning in infield/1 inning in outfield.
3. The defensive player must throw the ball. DO NOT RUN DOWN THE BATTER.
4. No defensive player may position themselves any closer to home plate then the pitchers circle.
5. Infielders must start even with the base runner until the ball is hit.
6. No bases are awarded for an overthrown ball.
7. Outfielders must stay on the edge of the outfield grass at all times.
8. The coach from the batting team will pitch.
LINE-UPS:
1. All players must rotate. No player can play the same position 2 innings in a row nor can a player play in
the outfield 2 innings in a row. No player can play the same defensive position during the same game.
2. Playing catcher does not constitute playing the infield.
Each player should be given the opportunity to play the widest range of infield and outfield positions
possible. However, player safety and confidence must be given consideration in making position
assignments.
BATTING:
1. A coach will kneel or sit on a bucket within 5-10ft of home plate and throw 5 pitches to their own player.
If the batter has not successfully hit the ball, the tee will be used on the 6th “pitch.” It is the coach’s
decision if they want to pitch overhand or underhand to the batter (however, we highly recommend
overhand).
2. THERE ARE NO STRIKEOUTS.
3. Teams bat their bench completely each inning. There are no outs.
4. Each at bat will result in a single base. There are no doubles or triples for balls hit into the outfield.
SAFETY:
1. Batters and base runners MUST wear helmets with a facemask.
2. Pitchers/Catchers/1 st & 3 rd basemen MUST wear a helmet with a facemask.
3. Players must be positioned properly (1 st , 2 nd , 3 rd , etc) and no doubling up in any position. Players are not
to be lined up next to each other at any time in the field.
SOUTHLINE LITTLE LEAGUE 8U (MACHINE PITCH) BASEBALL RULES: 2026
BASEBALL RULES:
GENERAL:
1. All games will consist of six (6) innings or a two (2) hour time limit whichever comes first.
2. Games are to be played on a Little League Regulation Diamond (60 feet).
3. No new inning may be started within fifteen (15) minutes of the time limit.
4. Tie games count as a tie if either the six (6) innings have been completed or the assigned time limit has been met. Excluding playoffs.
5. Bat the complete roster.
a. The inning will come to an end when either three (3) outs have been made, you batted your complete lineup, or the maximum runs have been scored.
b. Each team will be limited to six (6) runs scored for each inning except in the final inning (PLEASE announce the final inning if the last inning is prior to the sixth as there is no limit on runs scored the last.) Once the sixth (6) run scores, the teams will switch.
c. The number of batters per inning will be determined by the team with the larger roster.
d. Example: Team A has 12 players while Team B has 11. Therefore each team can bat 12 players each inning unless three (3) outs have been made or the maximum run total has been plated.
6. Twelve (12) plus one (1) rule will be in effect.
a. If a team is leading by at least twelve (12) runs at the end of an at bat, the teams switch. The trailing team will bat as normal. If the trailing team is still down by twelve (12) runs at the end of their at bat, the leading team will bat until three (3) outs or one (1) run is scored. Once a run is scored, the teams switch. This rule is only in effect if there is a difference of twelve (12) runs during the game.
7. The Umpire will feed the balls into the pitching machine and will notify the batter on how many pitches remain on each pitch.
a. Balls and Strikes Looking, as such, are not called and therefore no walks will be awarded.
b. For teaching purposes, the strike zone is defined as: “Any pitch whose height is between the bottoms of the batter’s knees to the batter’s shoulders and extends one ball width on either side of the plate”.
8. Catcher Speed-Up Rule will be in-effect when there are two (2) outs and the assigned catcher for the next inning is on the bases. The last batter who recorded an out will be assigned as the pinch runner to allow the player to dress for catcher position.
9. Eight (8) players must be present in order to play.
a. A fifteen (15) minute grace period is granted for the player to arrive.
10. All male participants must wear a protective cup.
11. Metal spikes are not allowed.
12. Pine tar or rosin is not allowed.
PITCHING MACHINE:
1. The pitching machine will be placed 45 feet from home plate.
2. In an all dirt infield, a circle will be marked simulating the pitcher’s mound.
a. The player positioned on the pitcher’s mound is to be placed on either side of the pitching machine but never in front of the first leg of the pitching machine. One foot in the circle and one foot out of the circle.
b. The player positioned on the pitcher’s mound must wear a helmet with a facemask.
3. Because of the consistency of the pitching machine (height of the pitched ball), a player will be allowed to move toward the pitcher or toward the catcher in such a manner that might otherwise cause the hitter to be considered out of the batter’s box.
a. If the batting team chooses, a “hitting coach” will be allowed. Positioned at the back of the backstop assisting the batter where to stand for the best chance for contact.
4. If the pitching machine becomes off center or wild, the pitching machine may be adjusted upon both coaches agreement regardless of where they are in the inning. BAD PITCHES DO NOT COUNT. If a pitch is such that the machine requires adjustment, do not count the previous pitch as one of the batter's five.
5. The speed of the pitching machine will be set at lower speed for the first half of the season (6 games), gradually increasing from 37MPH to 40 MPH by the end of the season. The intent is to ensure that the majority of the children are comfortable hitting the ball before increasing the speed. As skill sets improve the speed should gradually be increased to the maximum of 40 MPH by the end of the season.
6. If a batted ball hits the pitching machine, umpire, or comes to a rest under the pitching machine, it is declared as a dead ball situation. The batter will be awarded first base and all runners will advance one base. If a thrown ball comes to rest underneath the pitching machine, a dead ball is called.
LINE-UPS:
1. All present players will be in the batting order.
a. A player arriving after the start of the game will be placed at the bottom of the line-up.
2. Each team must provide their line-up to the opposing manager before the start of the game.
a. Each team is required to keep a scorebook for the game and the final score should match at the end of the game.
b. Position assignment sheets for each game must be utilized and saved by the manager, and may be collected by the League Commissioner at any time during the season.
3. Managers are required to rotate players around to different positions during the course of the game. A clear disregard of player rotation guidelines will constitute grounds for manager removal and impact upon future manager and coaching considerations.
4. Ten (10) players may be placed on the field defensively.
a. Catcher, Pitcher, 2nd baseman, Shortstop, 3rd baseman, 1st baseman, (4) Outfielders.
b. No short fielder is allowed.
c. Teams must always dress a catcher. Catcher must wear provided gear and be situated behind home plate (not off to the side.)
d. No individual may play more than two (2) innings at the same position during the course of the game.
e. Every player must play at least two (2) innings in the Outfield.
f. No player may sit more than one (1) inning until every available player has also sat one (1) inning.
g. Each player should be given the opportunity to play the widest range of infield and outfield positions possible. However, player safety and confidence must be given consideration in making position assignments. Catcher development is a point of emphasis this year. As such, catcher is
considered an infield position.
BATTING:
1. The batter must wear a helmet. Facemasks are encouraged but not required.
2. Maximum bat diameter is 2-5/8” inches.
a. All metal bats must be USA Baseball approved.
b. Composite two piece bats are allowed.
c. Wooden bats are allowed.
3. Each batter will receive a maximum of five (5) pitches from the pitching machine.
a. If the ball is fouled on the last pitch, the batter will be awarded an additional pitch as needed.
b. If the batter does not swing on the fifth (5) or final pitch, the batter will be called out.
4. If a batter throws the bat after a swing, a warning will be issued to the batter. If the same player displays this
action again after being warned, they will be ruled out.
5. There is no bunting.
6. There is no Infield Fly Rule.
FIELD COACHES:
1. A first and third base coach are allowed on the field while their team is at bat.
a. A “hitting coach” is permissible as previously mentioned.
BASE RUNNING:
1. Players may not lead off or steal.
2. Players may not leave the base until the ball is hit.
3. There is no advancement on overthrows that go out of play.
4. A batter may not be allowed to take extra bases on an infield hit ball due to defensive indifferences.
5. When a batted ball has reached the outfield, the baserunners will finish the play as a normal baseball play and could be called out. However, once a player from the infield has gained possession of the ball the runners
will be marked at their current position. At the finish of the play, if the runner was not more than half way to the next base, they will need to return to the previous base. If they were more than half way, the player will be
allowed to remain at their current base. (POINT OF EMPHASIS - RUNNERS' PROGRESS WILL BE MARKED BASED UPON WHERE THEY WERE WHEN DEFENSIVE POSSESSION OF THE BALL IN THE INFIELD WAS GAINED.)
6. All bases must be touched by the baserunner. If a baserunner fails to make contact with a base, the runner will be called out.
7. If a preceding baserunner advances beyond the runner in front of him or her, the trailing runner will be ruled out one the current play has ended. The lead runner may advance as part of the normal course of play.
8. Batted ball contact with a runner will be enforced out.
COLLISIONS:
1. A defensive player may not block the base/base path when there is no play on the runner. Failure to observe
this rule may result in the awarding of the base to the runner.
2. Runners must slide or otherwise attempt to avoid contact with a fielder in possession of the ball waiting to make a tag. If the umpire deems a collision is intentional or flagrant, the offending player will be called out. In this instance, the ball is dead and trailing runners may not advance. This is a judgment call as the players’ safety is the primary concern.
SOUTHLINE LITTLE LEAGUE 10U BASEBALL RULES: 2026
BASEBALL RULES:
These rules supplement the official rules of Little League Baseball, Incorporated and are designed to promote player development, safety, and sportsmanship.
1. General
1. Games will be played on a 60-foot Little League diamond.
2. Games are 6 innings or 2 hours, whichever comes first.
-No new inning may begin within 15 minutes of the time limit.
3. A half inning ends after 6 runs scored.
4. Beginning in the 4th inning, the team trailing at the start of the inning is not subject to the 6-run limit and may continue batting until the lead changes or 6 runs are scored (whichever comes first).
5. 12+1 Rule (Controlled Lead Rule):
-If a team is ahead by 12 or more runs, the leading team may bat only one run per inning until the score difference falls below 12.
-The trailing team bats normally.
-This rule ensures games continue but prevents blowouts.
2. Pitching
1. A pitcher may throw a maximum of 60 pitches per game or record 6 consecutive outs, whichever comes first.
2. Once removed from the mound, a pitcher may not return as pitcher in that game.
3. Same-Day Pitching Rule:
-Any player who has pitched in another game on the same day (including travel baseball) is not eligible to pitch.
4. The Dropped Third Strike rule is NOT in effect.
5. Balks will not be called.
PITCHER / CATCHER RESTRICTIONS
1. A player who throws 41 or more pitches in a game may not play catcher for the remainder of that day.
2. A player who plays catcher for 4 or more innings in a game may not pitch that same day.
-One pitch caught in an inning counts as a full inning.
3.Each team is responsible for tracking and adhering to pitching and catching limits for their own players.
3. Lineups / Defense
1. Players must rotate between infield and outfield.
2. No player may sit more than 1 inning until every player has sat one inning.
3. Every player must play at least one inning in the outfield.
4. 10 defensive players allowed, with the 10th as a 4th outfielder.
-The 4th outfielder must line up with the other outfielders.
-No short-field rovers allowed.
5. Teams must have 8 players to avoid forfeit.
-15-minute grace period applies for late arrivals.
Player safety and confidence should guide position assignments.
*Minimum Players / Batting Order
-Teams may start and continue a game with 8 players.
-When batting with 8 players:
-No automatic out will be recorded for the 9th position.
-The lineup will consist of the 8 available players only
4. Batting
1. Bats must comply with USA Baseball regulations and display the USA Baseball certification mark.
2. Teams bat until 3 outs or 6 runs per inning.
3. Final inning has no run limit.
-Must be announced before the inning starts.
4. Bunting is permitted.
5. Bat throwing rule:
-One warning per team per game.
-Second offense → batter out, dead ball, runners do not advance.
6. Bunting pull-back rule:
-Batter cannot square to bunt and then pull back to swing.
-One team warning; second offense → batter out, dead ball, runners do not advance.
5. Base Running
1. Runners may steal bases after the ball crosses home plate.
2. Stealing home is not allowed.
3. Runners may not advance home on plays made on other base runners.
4. No lead-offs.
-Runners leaving early receive one warning per team.
-Second offense → runner out, dead ball.
5. End of Play Rule (House Rule)
-Play will be considered dead, and runners may not advance, once the pitcher has possession of the ball while in contact with the pitcher’s mound and is not making an active play.
6. Defensive players cannot call time; only umpire may grant it.
6. Safety
1. All male participants must wear a protective cup.
2. Pitchers allowed 5 warm-up pitches.
3. Head-first sliding is prohibited.
4. Only molded cleats allowed.
5. Chest Protectors and Elbow Guards encouraged.
7. Sportsmanship
-All players, coaches, and parents are expected to demonstrate positive attitudes, encouragement, and respect for officials and opponents.
-Managers are responsible for conduct of players and parents.
-Southline Little League is committed to the development and enjoyment of all players.
-Coaches and managers are responsible for guiding players and parents, ensuring a positive, respectful environment.
Good sportsmanship means:
-Encouraging all players
-Respecting officials and opponents
-Coaching with a positive attitude
Southline Little League – 10U Pitch Count & Travel Player Guidelines
Standard Pitch Counts (House Games)
Pitches Thrown = Required Rest
1–20 = 0 days
21–35 = 1 day
36–50 = 2 days
51–60 = 3 days
Maximum per game: 60 pitches
Once removed from pitching, the player cannot return as pitcher
Travel Player Considerations
1. Because many players also pitch for travel teams, total pitch counts include all games on the same day or previous days.
Scenario = Max Pitches Allowed
-Pitched previous day = Reduce by 25–30% (~60 → 40–45)
-Pitched same day earlier = Do not pitch
-Did not pitch recently = Full 60 allowed
*Safety first: prioritize arm health over game results.
Additional Safety Guidelines
1. Limit innings: No pitcher should throw more than 2 innings per house game.
2. Communication: Parents must notify house coaches of travel pitching activity.
3. Scorekeeper responsibility: Track all pitches in the dugout; official counts take priority.
4. If a pitcher is close to limits or recently pitched, it’s recommended to rest the pitcher, even if under pitch maximum.
SOUTHLINE LITTLE LEAGUE 12U RULES AND GUIDELINES: 2026
BASEBALL RULES:
GENERAL:
1. Games played on a 70-ft. diamond.
2. Games are 6 innings or two hour time limit – whichever comesfirst. A new inning cannot begin within 15 minutes of time limit.
3. Half inning ends after 6 runs are scored.
4. After the third inning the losing team does not have the 6 run rule. They can score as many runs until the losing team at the beginning of the inning is up by 1 one. For example, if team A is losing to team B 9-1 at the beginning of the 4th inning, team A could make the score 9-10 then the inning would end.
1. 12 +1 Rule will be in effect. If a team is up by at least 12 runs any time during an at bat, the teams switch. The trailing team will be at bat as usual. If the trailing team is still down by 12 runs, the leading team will be able to bat until 3 outs or a max of 1 run is scored. Once a run is scored, the defensive team returns to bat. This rule is only in effect if a team is up by 12.
2. Please have line-ups made pre-game to have the flow of the game continuous. If your catcher is far down in the batting lineup, please have them aware they are catching so they can keep all or partial equipment on.
PITCHING:
1. Pitcher may a max of 60 pitches or total of 6 consecutive outs.Once removed off the mound, they cannot re-enter as a pitcher.
2. Please do not over work these kids. They are young and need rest. If you play back to back nights or even two games in three days, plan it out so one kid isn’t pitching two innings in both of those games. Everyone makes the playoffs, rotate.
3. The dropped 3rd strike rule is not in Effect.
4. Balks will not be called
LINE-UPS:
1. No player may sit more than 1 inning until every player on the bench has sat 1 inning.
2. Teams will use 9 players defensively.
Each player should be given the opportunity to play the widest range of infield and outfield positions possible. However, player safety and confidence must be given consideration in making position assignments.
1. Call ups are permitted only when you do not have 9 players. If you have 9 players, no call ups for any reason. Call ups have to be from a younger division, cannot be from same age division and must be a Southline player.
BATTING:
1. Bats must comply with USA Baseball regulations and must be identified with USA Baseball identification. No USSSA allowed. There are no restrictions on bat diameter provided it complies with these regulations. IF YOU USE USSSA, IT IS AN AUTOMATIC OUT. Runners do not advance.
2. Bat until 3 outs are made or 6 runs are scored or 12 run rule comes in effect.
3. Bunting is permitted.
4. There will be one team warning given to each team for bat throwing. At the next occurrence, batter will be called out and a dead ball called. Runners do not advance.
5. If a batter squares in an attempt to bunt, he cannot pull backand swing. There will be one team warning given to each team. At the next occurrence, the batter is out and a deadball is called. Runners do not advance
BASE RUNNING:
1. The base runner will not be allowed to steal a base while the catcher is returning the ball to the pitcher
2 . Lead offs are allowed.
3. Stealing home is not permitted!
4. On a hit, base runners are allowed to keep running until the ball is considered dead or ruled out of play. Defensive players are not allowed to call time out to stop base runner advancement.
INFIELD FLY-RULE:
1. Rule 2.00 of Little League rule book defines the infield fly as " a fair ball fly ball (not including a line drive or bunt) which can be caught by a infielder with ordinary effort, when first and second, or first, second and third bases are occupied before two are out. The pitcher, catcher, and any outfielder stationed in the infield on the play shall be considered infielders for the purpose of the rule."
SAFETY:
1. All male participants must wear a protective cup.
2. Pitchers will be allowed 5 warmup pitches.
3. There will be NO head first sliding except when returning to abase when leading-off.
4. Only Molded Cleats allowed.
*Southline Little League is dedicated to the full development of ALL players regardless of age and skill. The expectation of our coaches is that it is their responsibility to follow these guidelines so every player learns to enjoy the game. Try your best to have a good mix of infield and outfield positions on defense. No one will learn how to play different positions if they are in left field all season.
Each manager will be responsible for their team and parents. It is important to everyone at Southline Sports, and our community, that we all show sportsmanship at all times. Sportsmanship consists of positive coaching, attitudes, and encouragement at all times.
SOUTHLINE LITTLE LEAGUE 15U RULES: 2026
13-15 SENIOR DIVISION RULES: 2026
OFFICIAL RULES
Official NFHS High School rules apply except as modified below.
TIME LIMIT
All games will be 7 innings, extra innings if tied and time permits
There will be a time limit of 2 hours and 30 minutes including delayed starts
More restrictive local time restrictions shall take precedence and must be disclosed to the umpires and the visiting team at the pre-game umpire meeting.
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There will be a 10 run mercy rule after the losing team bats in the 5th inning.
FORFEIT
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A team may play with a minimum of 8 players to avoid a forfeit. No Penalty. b. There will be a 15-minute grace period, then forfeit.
ROSTERS
No player may occupy a roster spot on 2 teams in the same division.
All players must be properly registered and insured through Southline.
Players must not turn 16 before August 31st of the current year to be eligible to play in this division.
BATTING
Teams MUST bat the bench. Failure to bat the bench will result in forfeit.
If a player is ejected, an automatic out will be counted at their spot in the batting order. ii. If a player leaves the game for injury, illness, etc. no out is counted and the spot is skipped.
SUBSTITUTIONS
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Unlimited substitutions.
No player may sit the bench in 2 consecutive innings AND no player may sit every other inning.
No player may be added to the playbook after three innings of play have been completed unless the opposing coach has been notified prior to first pitch of the game.
PITCHING RESTRICTIONS
Pitchers may pitch a MAXIMUM of 12 consecutive outs. Teams are strongly encouraged to adhere to the USA Baseball Pitch Smart guidelines for pitch count and days of rest.
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A pitcher, once replaced for any reason, MAY NOT return to the mound for the remainder of the game. Innings pitched in rainout games, suspended games, or games under protest count towards the 12 consecutive outs for the completion of that game.
There is no hit by pitch rule. Coaches are expected to make good judgements when allowing a pitcher to continue after hitting multiple batters. Intentionally throwing at a player, in the umpire's sole judgement, is grounds for immediate ejection and minimum mandatory one game suspension.
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Any team found to have violated these pitching restrictions will forfeit all games in which a pitcher was illegally used during the game.
TIES
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If play ends due to the time limit, weather, or darkness, the official score at the end of the last COMPLETED inning will be considered final unless the home team is ahead. If the game was tied, it will be recorded as a tie. Four innings must be completed to constitute a complete game.
No stalling rule: Excessive pitching changes, position changes, multiple time outs or other actions that are intended for the purpose of stalling the game to take advantage of the time limit rule will not be tolerated. If the umpire believes a team is purposely stalling, he/she will give a warning to the team manager. If, in the umpire's judgment, this unsportsmanlike strategy continues, he/she will eject the offending team's manager and refer the incident to the inter-league committee for review.
NO COLLISION – NO FAKE TAG – NO HIDDEN BALL TRICK – NO BLOCKING RULES
Runners must attempt to avoid contact with defensive players at all times. Sliding IS NOT required. b. Fielders must not obstruct the runner's path to any base and must attempt to avoid contact unless in possession of the ball and attempting to make a play.
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Any contact by any player or coach with intent to injure, in the umpire's sole judgement, will result in ejection and a minimum one game suspension.
Head first slides are permitted.
DROPPED THIRD STRIKE / INFIELD FLY
Dropped third strike and infield fly rules are in effect.
FARM CLUB PLAYERS
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Farm club players may play any position except for pitcher and catcher.
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All farm club players must be identified to the opposing team.
c.Farm club players must bat last in the batting order.
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Any requested farm club player that shows up for the game must play.
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Farm club players must come be 12u Southline house players
A rostered player cannot sit out more defensive innings than a farm club player.
All farm club players must be currently registered for the next lower house division (the 11-12 division).
UMPIRES
Will be provided through WNY umpires.
EQUIPMENT
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All players must wear a protective cup.
All bats must be BBCOR certified and labeled as such.
Bats may not exceed 2 5/8′′ barrel diameter.
Traditional wood bats are permitted.
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Metal cleats are permitted unless other local field restrictions apply (i.e. artificial turf field).
PROTESTS
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The umpire's decision is final.
PITCHER / CATCHER SPEED UP RULE
A pitcher and/or catcher may be replaced on base by the player that recorded the last out to speed up inning changes.
SUSPENSIONS
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Any player, coach or spectator ejected from a game will receive a minimum one game suspension to be served on the next scheduled & attended game. A second suspension may, upon review by the officers of the league, result in expulsion from the league. A suspended player will be required to serve the one game suspension by reporting to the game in uniform and sitting on the bench with his/her team without participating in the game.
In addition to these consequences, a suspended player, coach or spectator may also be subject to their host organization's Code of Conduct. Additional suspensions, probation, and/or expulsion may be implemented if deemed warranted by the offender's host organization.
JEWELRY / COMPRESSION SLEEVES
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No jewelry is allowed except for Medical Identification bracelets.
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Compression Sleeves are not permitted to be worn on the pitching arm.
